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- Innovation and Technology Education STEAM
STEAM is an acronym for five disciplines, including Science, Technology, Engineering, Arts and Mathematics.
The goal of STEAM Education is to cultivate students’ interest in innovative technologies, thereby enhancing their comprehensive an applied knowledge, creative thinking and problem-solving abilities.
For All
By adding STEAM elements to different regular courses, every student can get in touch with and understand STEAM, so as to cultivate students’ creative thinking and prepare for the future!
- Junior Secondary Computer and Information Technology Classes
- Junior Secondary STEAM Curriculum
- Deep Learning Week
About AI Education
Our school, in collaboration with The Chinese University of Hong Kong, is implementing an AI curriculum in junior high school. The course consists of 12 chapters, allowing students to understand AI applications in images, audio, and language processing from various perspectives, including foundational knowledge, experimental applications, and ethical discussions. Through interactive learning, students can spark creativity and develop innovative skills, which can be applied to social good and help cultivate a proper attitude and values towards AI.
Our school is committed to promoting AI education and has achieved excellent results in various innovation and technology competitions. As a result, we have been selected as a "Leader School" for the "CUHK Jockey Club AI for the Future Project," leading other participating secondary schools in Hong Kong to jointly promote AI education and development.
For Diversity
In order to equip students with different skills, our school provides students with different kinds of STEAM courses:
- Artificial Intelligence
- Metaverse
- Augmented / Virtual Reality / Mixed Reality
- 3D Robot
- Drones
- 3D Printing
- Laser cutting
- PCB Chip Design
- IoT Internet of Things
"AI Electronic Guide Dog"
"AI Electronic Guide Dog" helps the blind travel intelligently
"Easy Minibus"
"Easy Minibus" help drivers and passengers to know the seat situation of vehicles
"Safe Escape"
"Safe Escape" is a smart building system that assists the hearing-impaired to escape from the fire
"Dressing Guide"
"Dressing Guide" helps users match appropriate clothes
"IoT Press"
"IoT Press" helps prevent epidemics and reduce the risk of infection when pressing elevators
"Easy Train"
"Easy Train" helps analyze the number of people in the carriage and provides recommendations to passengers
"A Eye"
"A Eye" glasses that use artificial intelligence image recognition technology to provide information to the visually impaired
"Helping you! Helping you!"
"Helping you! Helping you!" provide a way for citizens to seek help from others
"FIT for you"
"Fit For You", an application that utilizes artificial intelligence to promote health, entertainment, and social connectivity
Overseas exchange activities
Robot competition
Create Institutional Human Programming World Guinness Record Event
International Programming Robot Competition
Hong Kong Student Science Project Competition
Youth Skills Competition
Student Mentorship Programme on Innovation and Technology
AI Art Creation Competition
Infomatrix - Romania
Students’ Achievement
Infomatrix Romania – 1.Global Platinum Award 2.Global Silver Award Secondary School Think and Create Competition – The Spirit of Innovation Award Korea Science & Engineering Fair International – Global Silver Award Global Youth Science and Technology Bowl – Merit Award International Programming Robot Challenge (Soeul Final) – 2nd Tournament Jaing, Hong Kong and Macao Overseas Chinese Youth Maker Achievement Exhibition – Maker Communication Award Odyssey of the Mind – Hong Kong Champion The Future of Deprived Youth through iSTEM Education – STEM Starter Competition – 1. Secondary School Champion 2. Most Creative Award Hong Kong Student Science and Technology Competition – Speed Race Champion Hong Kong Fun Science Competition – First Prize Hong Kong Student Science Project Competition – 1. Junior Champion, 2. Junior Second Runner Up Hong Kong Youth Science & Technology Innovation Competition – 2nd Prize Drone Odyssey Challenge 2020 – Certificate of Distinction Smart School Infinite Imagination Proposal Competitions – 1. 1st Runner Up 2. Best Performance Award Mass Robot Programming for New World Record – Create Hong Kong Guinness World Records Together
Technology Campus
Dream Laboratory
The Dream Laboratory of the school is equipped with a variety of advanced equipment, such as virtual reality cameras, 3D printers and scanners, laser cutters, aerial cameras, Lego Robots and artificial intelligence kits, to provide students with a diversified creative space, encourage students to conduct experiment research, make inventions, and train students to become inventors.
IoT Smart Campus
The school’s junior classrooms and Dream Laboratory are equipped with IoT systems, which cooperate with STEAM IoT kit courses to allow students to understand and get in touch with the practical application of technology.
Future Learning Hub
Our school has established a "Future Learning Hub" educational technology center. It features an "immersive XR system" that breaks the limitations of time and space in student learning. Depending on the learning focus and subject matter, students can immerse themselves in virtual environments, experiencing it as if they were there in person, allowing for a deeper understanding of the topic. The system not only visualizes flat, paper-based knowledge but also enables students to interact with it in real time, enhancing their learning experience.
School Certification
- CUHK Jockey Club AI for the Future Program Champion School
- AI Pilot School Program
- Microsoft Innovation Teacher (MIE)